
I edited the original post to be clearer. The second template (Robb) was the customized template that was loosely based on Zed's. Also, I apologize for not being clearer in that post. Mmm, dumb question on my part, but did you change the. I took the zed template, put it in as a txt, used tankcreator to save it to resources as a dsres Rehtael wrote: I might be misunderstanding how to use this mod. I just went with a preexisting texture/portrait. Here is the new NPC, Robb's template, that is a re-work of Zed's template.įor textures, you can use the many type1 clothing ("underwear" so to speak) and face textures that aren't even being used in the farmboy folder. Selected_active_location = il_active_primary_spell That mod is here, in the DSLoA section I think.ĭoc = "Base template for male party members based on farmboy." ĭexterity = 0.51, 0, 10 \\change these as desiredĠ = b_c_gah_fb_skin_14 \\change appearance if wanted There are a few other ways to accomplish this, one is using the code from the summon NPC mod. After making the template to your liking, you can tank it up as a dsres and use one of the mods I mentioned earlier to add this character to your party. For example, I took Zed's template and made some changes. You can make up a "custom" npc to join your party.

I think people have had luck with the legendary mod and the Steam version of DS2. I don't know how picky Steam is about adding content to the resource folders. I think the modding tools will work regardless if the game is a steam version or not. I've always liked customizing my game as much as I can and that does include a few NPCs. So earlier this evening when I was watching the Super Bowl, I found myself thinking about custom parties (mmm, not a big football fan, lol plus the NE Patriots lost. I was sure I had that Monsoon mod floating around somewhere. Yeah, it's unfortunate that so many DS resources are gone.
